#ifndef STATE_INCLUDES_H
#define STATE_INCLUDES_H

#include "BackgroundFadeInStateClass.h"
#include "LogoZoomInStateClass.h"
#include "StartButtonZoomInStateClass.h"
#include "LegendAppearStateClass.h"
#include "StartButtonWaitStateClass.h"
#include "LegendVanishStateClass.h"
#include "LogoAndStartButtonVanishStateClass.h"
#include "BackgroundFadeOutStateClass.h"
#include "ShutDownStateClass.h"
#include "LegendDisappearStateClass.h"
#include "StartButtonVanishStateClass.h"
#include "MenuAppearStateClass.h"
#include "MenuVanishStateClass.h"
#include "StartButtonAppearStateClass.h"
#include "MenuWaitStateClass.h"
#include "MenuDisappearStateClass.h"
#include "BoardAppearStateClass.h"
#include "LogoShrinkStateClass.h"
#include "BoardWaitStateClass.h"
#include "LogoEnlargeStateClass.h"
#include "BoardDisappearStateClass.h"
#include "BoardCellChangeDisappearStateClass.h"
#include "BoardCellChangeAppearStateClass.h"
#include "BoardCellUncoverStateClass.h"
#include "BoardCellExplodeStateClass.h"
#include "GameLostAppearStateClass.h"
#include "GameLostVisibleWaitStateClass.h"
#include "GameLostDisappearStateClass.h"
#include "GameLostNotVisibleWaitStateClass.h"
#include "GameLostVanishStateClass.h"
#include "GameWonAppearStateClass.h"
#include "GameWonVisibleWaitStateClass.h"
#include "GameWonDisappearStateClass.h"
#include "GameWonNotVisibleWaitStateClass.h"
#include "GameWonVanishStateClass.h"
#include "BestScoresTableAppearStateClass.h"
#include "BestScoresTableWaitStateClass.h"
#include "BestScoresTableDisappearStateClass.h"

#endif
